Gesture Chase
Goal
| Score | Defeat hunters and collect bonuses; streaks raise your multiplier. |
|---|---|
| Fail | A hunter that reaches you costs one hit point; three hits end the run. |
| Advance | Higher scores raise the level—spawns tighten and you may regain a life. |
Controls
| Action | Keys |
|---|---|
| Draw | Mouse drag / finger swipe anywhere |
| Start | Start button |
| Sound | Tap speaker icon (top-left) |
About this game
Overview
Gesture Chase flips the usual maze chase: you stand as the ghost in the middle while round yellow hunters race in from the edges. Each hunter shows a symbol—draw that swipe anywhere on the playfield to chip it down before it reaches you. Waves get denser, bonuses pop onto empty tiles, and your score climbs with clean streaks. Mouse or finger both work, so it fits a quick arcade session in the browser with no account and no download.
Tips
- Match the symbol floating above each hunter—wrong or empty strokes reset your score multiplier.
- Some hunters need a short chain of gestures; clear the last token to defeat them.
- Watch for fruit bonuses: one clears every active hunter, the other freezes them briefly.
- The first run (no saved high score) shows a short gesture tutorial with on-screen finger hints.
Features
- Inverted maze chase—you defend the center by drawing gestures
- Several swipe patterns, including multi-token hunters
- Fruit bonuses that clear or freeze active hunters
- High score saved in the browser; optional first-run tutorial
- Mouse and touch input with on-canvas sound toggle
FAQ
- Is this the classic pellet-eating maze game?
- No. On TapBrisk this is Gesture Chase—an inverted chase where you draw symbols to stop hunters. It is not affiliated with any trademarked maze-chase brand.
- Does it work on phones?
- Yes. Draw gestures with a finger; the listing is marked mobile-friendly.